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I'meters making a video game in GameMaker Facilities 2, and I have a problem. When object turns to still left or right, he has been puching forwards. But he provides to be in the exact same position like the very first time.
I attempted to use this program code:
When I perform this, I had been wathing this tutorial: https://www.youtube.com/watch?v=fCeyiEcWRAsamp;t=8s
Rob Quist4,04622 gold badges2020 gold badges3636 bronze badges
Lukas SurblysLukas Surblys
1 Solution
From the appearance of it, I believe this provides to perform with the origin of the sprite.
With the origins, you're choosing where the center of the sprite is definitely. At which point it should turn/turn around ect.
You need to fixed the origins in the sprite itself (not really the sprite publisher, simply the sprite image), because by default it't set on top-left. Placing it on middle-center is definitely the usual technique. The origin point appears as an '+' image.
StevenSteven